Name: Shunsui Kyoraku
Rank: Captain, Squad Eight.
Abilities: Master of the Way of the Sword, excellent analytical skills and fighting with a sealed Zanpakuto, Master of Shunpo and reasonably skilled Hado and Bakudo-user.
Zanpakuto: Katen Kyokotsu
Shikai abilities:
Kageoni ('Shadow demon'): The opponent cannot touch the ground, otherwise Shunsui will able to move his way through their resulting shadow and attack them, without so much as a warning.
Takaoni ('Mountain demon'): The opponent has to be higher in the air than Shunsui. If they are below Shunsui in height, they lose the game and will either die, or take serious injury. The same goes for Shunsui, who is also subject to this ability, meaning that, if the opponent is higher than him, he will lose and be injured.
Iro Oni ('Coloured Demon'): Shunsui and the opponent have a turn at trying to injure the other, by announcing a colour, and they cut only that colour. Both get one turn per round until the game ends. If a predominant colour is announced, the person being attacked takes a proportionate amount of damage, in regards to the amount the colour features.
Bushogoma: A small whirlwind, that obstructs the air around the opponent and can cause imbalance and a distraction.
Bankai: Kagemusha: Shigekioni ('Shadow Warrior: Advancing Demon')
Bankai abilities:
Shadow Warrior (Kagemusha)
When this half of the game is active, Shunsui is the Shadow Demon for a minute, then the opponent is Shadow Demon. After that, they each get randomised amounts of time as Shadow Demon. After five rounds each of randomised time, the game changes to Kagemusha. As Shadow Demon, Kyoraku can disappear through any shadow at any given time and has doubled reiatsu. His reiatsu is part shadow and very dark. Kyoraku can also twirl shadow around him, which mixes with his blue reiatsu and then is released as a large blast, very similar to Getsuga Tensho. As Shadow Demon, the opponent has the ability to draw shadow around him and then entwine his Zanpakuto with it, joining completely with the metal in the blade; this acts as an excellent shield, resisting large amounts of damage from another Zanpakuto. This ability has a 15 second lag-time when intertwining with the Zanpakuto, but when the opponent wants unjoin there is thirty second lag-time. While using this defense, the opponent can also attack from any point of the defense. This is because the shadow energy is part of the Zanpakuto while Shadow Demon; the attack looks like Gin's Shinso while attacking, except the blade is more flexible. If an elemental spell is used, the metal is affected by the corresponding element. For example, ice will turn the metal deathly cold, fire will heat the blade and burn them and the metal will conduct electricity. The opponent's speed is also increased by two times, plus their reiatsu is dense.
Advancing Demon (Shigekioni)
When this half of the game is active, when Shunsui is Advancing Demon, he can't be stopped while advancing in any direction at any angle. After thirty seconds the opponent can be stopped while Advancing Demon. This goes on for two rounds, then Kagemusha begins once more. As Advancing Demon, Shunsui can condense shadow spirit energy into the blade of his Zanpakuto, greatly increasing the sharpness of the Zanpakuto's spirit and causing the blade itself to cut deeper and leave shadow energy in the wound. When the opponent is Advancing Demon he jas the same abilities as Shunsui. When Shunsui has shadow energy in his wound, his speed is decreased by two times. When Shunsui's Advancing Demon status transfers to the opponent's, the spirit energy in Shunsui's wound vanishes. This is the same for the opponent as well, meaning when they have shadow energy in their wound, their speed is decreased by two times. Then it changes back to Shunsui.
Special Ability: Bushōgōma ('Spinning Top?')
After Kagemusha and Shigekioni have been active twice, there is a break period for thirty seconds, where Shunsui's power and the opponent's are equal.
In Bankai, Kagemusha: Shigekioni has two Zanpakuto; one sword is a long nodachi and the other is a large, Japanese style broad-blade. The nodachi is Kagemusha and the broad-sword is Shigekioni. The nodachi has a blue/grey tsuba and the guard is shaped like a typical large, warrior's guard and the blade and guard are both silver. The tsuba has a short, silver chain, with a black ring in the end. The broad-sword has a long, refined tsuba, with different-style wrapping, which is leather-brown with intertwining grey wrapping. The blade is about 1.45 meters long and is three times larger than a normak katana. This broad-sword has a ring at the end, with a demon's horn attached (this can also be used to stab the opponent).
Rank: Captain, Squad Eight.
Abilities: Master of the Way of the Sword, excellent analytical skills and fighting with a sealed Zanpakuto, Master of Shunpo and reasonably skilled Hado and Bakudo-user.
Zanpakuto: Katen Kyokotsu
Shikai abilities:
Kageoni ('Shadow demon'): The opponent cannot touch the ground, otherwise Shunsui will able to move his way through their resulting shadow and attack them, without so much as a warning.
Takaoni ('Mountain demon'): The opponent has to be higher in the air than Shunsui. If they are below Shunsui in height, they lose the game and will either die, or take serious injury. The same goes for Shunsui, who is also subject to this ability, meaning that, if the opponent is higher than him, he will lose and be injured.
Iro Oni ('Coloured Demon'): Shunsui and the opponent have a turn at trying to injure the other, by announcing a colour, and they cut only that colour. Both get one turn per round until the game ends. If a predominant colour is announced, the person being attacked takes a proportionate amount of damage, in regards to the amount the colour features.
Bushogoma: A small whirlwind, that obstructs the air around the opponent and can cause imbalance and a distraction.
Bankai: Kagemusha: Shigekioni ('Shadow Warrior: Advancing Demon')
Bankai abilities:
Shadow Warrior (Kagemusha)
When this half of the game is active, Shunsui is the Shadow Demon for a minute, then the opponent is Shadow Demon. After that, they each get randomised amounts of time as Shadow Demon. After five rounds each of randomised time, the game changes to Kagemusha. As Shadow Demon, Kyoraku can disappear through any shadow at any given time and has doubled reiatsu. His reiatsu is part shadow and very dark. Kyoraku can also twirl shadow around him, which mixes with his blue reiatsu and then is released as a large blast, very similar to Getsuga Tensho. As Shadow Demon, the opponent has the ability to draw shadow around him and then entwine his Zanpakuto with it, joining completely with the metal in the blade; this acts as an excellent shield, resisting large amounts of damage from another Zanpakuto. This ability has a 15 second lag-time when intertwining with the Zanpakuto, but when the opponent wants unjoin there is thirty second lag-time. While using this defense, the opponent can also attack from any point of the defense. This is because the shadow energy is part of the Zanpakuto while Shadow Demon; the attack looks like Gin's Shinso while attacking, except the blade is more flexible. If an elemental spell is used, the metal is affected by the corresponding element. For example, ice will turn the metal deathly cold, fire will heat the blade and burn them and the metal will conduct electricity. The opponent's speed is also increased by two times, plus their reiatsu is dense.
Advancing Demon (Shigekioni)
When this half of the game is active, when Shunsui is Advancing Demon, he can't be stopped while advancing in any direction at any angle. After thirty seconds the opponent can be stopped while Advancing Demon. This goes on for two rounds, then Kagemusha begins once more. As Advancing Demon, Shunsui can condense shadow spirit energy into the blade of his Zanpakuto, greatly increasing the sharpness of the Zanpakuto's spirit and causing the blade itself to cut deeper and leave shadow energy in the wound. When the opponent is Advancing Demon he jas the same abilities as Shunsui. When Shunsui has shadow energy in his wound, his speed is decreased by two times. When Shunsui's Advancing Demon status transfers to the opponent's, the spirit energy in Shunsui's wound vanishes. This is the same for the opponent as well, meaning when they have shadow energy in their wound, their speed is decreased by two times. Then it changes back to Shunsui.
Special Ability: Bushōgōma ('Spinning Top?')
After Kagemusha and Shigekioni have been active twice, there is a break period for thirty seconds, where Shunsui's power and the opponent's are equal.
In Bankai, Kagemusha: Shigekioni has two Zanpakuto; one sword is a long nodachi and the other is a large, Japanese style broad-blade. The nodachi is Kagemusha and the broad-sword is Shigekioni. The nodachi has a blue/grey tsuba and the guard is shaped like a typical large, warrior's guard and the blade and guard are both silver. The tsuba has a short, silver chain, with a black ring in the end. The broad-sword has a long, refined tsuba, with different-style wrapping, which is leather-brown with intertwining grey wrapping. The blade is about 1.45 meters long and is three times larger than a normak katana. This broad-sword has a ring at the end, with a demon's horn attached (this can also be used to stab the opponent).
last edited 11 months ago











































