Let this indie title be a lesson to anyone wanting to review games, if you play a game weeks or even months in advance before you actually talk about it, always go back to it, especially if it’s an online title. Cause it may change things so much that it will also change your entire opinion, either for the worse or for the better. Thankfully, this is for the better.
So to elaborate, I am not a fan of online shooters. I played a bit of Team Fortress 2 back in the day, but never got too crazy into it, played online modes of CoD 4 and Halo, but not excited. And Overwatch makes me wanna die. So with that said, it was going to take a lot for me to get into Morphies Law. But when I heard the concept, a game where you steal the mass of these Day of the Dead looking robots, I was a little interested. So, I bought the game in March of 2019 for the Switch, sat down ready to see what it was about, and…. Nothing. No one was playing this game, and whenever by some miracle I did get someone to play with me, all I got was a framerate disaster. I am far from a framerate snob, but when it looks like an actual fucking slideshow, it was just a mess. It was a shame, because I liked the character designs and it looked like it would be a lot of fun with friends, but because of all this, I just decided to let it waste away in my digital library, never to touch it… And then Remorphed came along.
I don’t know if it’s because it’s fresh and reviewers like me are playing it or if it’s actually gained some traction, but the game is actually a lot of fun now. Well, it’s pretty fun. Instead of just wandering an empty map when no one joins your party, you will always find yourself with a group, which already is fun. The game also allows you to actually get a chance to unlock everything. It was borderline impossible without hours and hours of waiting for other players (Or fighting the AI), but now it actually feels doable. And there are tons for you to get. And no microtransactions, so it’s already a better online game than the entire track record of everything by EA and Activision. But how does the game play? It’s a team shooter. You will play in a team of three against another team. Blue team Vs. Red team, and you are tasked with different goals in each game. Basic team shooting, get the most points and the most kills to win, capture the head which is capture the flag and keep it on your side longer than the other team. King of the hill. It’s basic stuff that allows you to have a simple but fun game, but the mechanics around Morphies Law add for a lot of variety. As mentioned, when you shoot an enemy, you steal their mass for yourself. What this means is that a part of their body will shrink while yours gets bigger. Bigger torsos mean you can take more damage, bigger arms allow for faster reload, bigger feet lets you run faster, and… bigger butts lets you use the Buttrocket for longer, which lets you fly into the air longer for more distance and to reach higher places… Never before have I expected to write about a game where you fly using a rocket from your ass. One of my favorite features of the mass stealing is that you can shrink down to the size of a pea, which may leave you at a disadvantage, but if you are small, you can run through a hole to get safe and plan out your next attack, while a pursuer is forced to find another way around or to go and kill someone else. The game may have not had enough time to sit in the oven, but at least they had this little charming detail for the maps.
Over all, it’s a decent online shooter. I doubt it will ever get as much traction as say Fortnite or Overwatch, not even a small percentage of that amount, but hey, it’s fun, it’s neat, they fixed all the issues, and it is the first shooter in years that made me say, “huh.. Interesting”. If you are looking for a new shooter to have some fun with people online or friends at home, consider giving Morphies Law a look.
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