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The battle between the Horde and the Alliance continues...
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Here's an article discussing whether or not WoW poses a risk for addiction.
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Source: WoW Insider
Filed under: Guilds, News items, Rumors
Something strange is afoot in the wee ours of the morning here, as Nihilum is reporting that the Death and Taxes guild on the Korgath US PvP server has disbanded. This guild has long been considered perhaps the premiere raiding guild of the US Servers. As of this writing, there is no further word on why they have disbanded, only that they have and that some of them will reroll Horde.
The front page of the official Death and Taxes site does not have any sort of news post on the issue, but does have a banner that reads "Rest In Peace Death and Taxes, Beta 2004-May 2008," and has a list of their world and US first kills. The forum's name has been changed to "Death and Taxes - Keep in Touch," though there does not appear to be a forum post accessible by a basic account that gives any insight or information as to the disbanding. Hopefully more information is revealed soon.
Death and Taxes has been hot on the raiding scene for some time, gaining US and world firsts starting in AQ40 and Naxxramas, and continuing into the Burning Crusade, including their most recent US first kill of Illidan Stormrage and a few key PTR kills in the Sunwell Plateau as well.
For now, we'll watch and see if more information comes forth. Perhaps they may be like Risen, believing the end-game progression is worthless but possibly reappearing in WoTLK. Either way, their achievements were many, and they will be missed.
Thanks to Liam for tipping us off on this. Update: A poster called Flux (who is not a DnT member but claims he has talked to some), posting on Nihilum's forum thread on the disbanding, claims that they were having trouble retaining guild members due to the long stretch of time between Illidan's downing and any new content, and that the first week of Sunwell raiding was difficult. After attempts to mass-recruit to fill holes ended in a lower level of raiding ability than they were used to, DnT's leaders decided to disband. Apparently, many DnT members will be rerolling Horde on Blackrock. You might want to take this information with a grain of salt, but it's the best we have for now. Behind the cut is a list of Death and Taxes' world and US first kills. Continue reading Breaking News: Death and Taxes guild disbands [Updated] Read | Permalink | Email this | Comments |
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Source: WoW Insider
Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Humor, Bosses, Fan artThe Guild ends its first season as all good raids usually end: with a big boss fight. Zaboo's mom appeared in the last seconds of the previous episode, and in this one, the Guild pulls and... well, you'll just have to watch and find out whether it's a wipe or whether the loot drops. I have to say, it is pretty classic -- I officially renounce my complaint before that they've never shown ingame action. Out-of-game action like this is much more fun to watch. Curse also interviewed both Felicia Day and producer Kim Evey about what it's like making the show (it sounds pretty rough, actually -- hopefully Felicia won't get so famous that she doesn't have time to do this any more), and in there they mention also that DVDs of the whole thing are coming soon. So maybe if they put something up for sale, we can make sure that these guys get rewarded for all the great work they do. There's no info yet on Season 2 or when it will come, but considering that this episode is led off with a big reminder that this is an award-winning and viewer-acclaimed series, we're guessing it won't be too long. Like The Guild? We do, too! We've got all the episodes of the first season: 1, 2, 3, 4, 5, 6, 7, 8 and 9. And don't forget to check out our interview with Felicia Day, The Guild's appearance on Mahalo Daily, their visit to Blizzard, and The Guild's gag reel. Read | Permalink | Email this | Comments |
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Source: WoW Insider
Filed under: Events, WoW Insider Business, It came from the Blog
Last Sunday, It came from the Blog celebrated Mother's Day by taking a bunch of female Orcs to the Barrens and telling "Your Mom" jokes. I had a lot of fun and discovered that my ICFTB guildies were very creative. Daniel Whitcomb also joined us with Okasama, his Orc-Mom.On Saturday, I was on the WoW Insider Show with Mike, Turpster, Amanda Dean and her mom, Linda Emrys and we discussed what we would be doing for the event. Turpster joked that we would be telling jokes such as "Your Mom is so supportive, she's like a suspension bridge." I contradicted him on the show, but he ended up being right to a point. Many of the jokes did begin "Your Mom is so cool..." and "Your Mom is so hot...", but there were of course plenty of "Yo mama is so fat..." and the like, as well.Continue reading It came from the Blog: Revenge of the Orc-Moms Permalink | Email this | Comments |
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Source: WoW Insider
Filed under: Hunter, Rogue, Shaman, Warrior, Patches, Items, Analysis / Opinion, TalentsI only slightly mentioned this back on the podcast, I think, but there was a fairly interesting change that snuck in the patch notes on 2.4.2: lots of formerly main hand weapons have become one-hand weapons. There are a couple of theories poking around about why this could be -- dual wield is first and foremost, of course, as this change allows classes who dual wield, including Rogues and Enhancement Shammies, to have a little more choice as to what weapons they can use. Death Knights will also be able to dual wield in the expansion, and this will open things up for them a bit as well. And Blacksmithing weapons were apparently changed as well (in addition to losing their "unique" status), so Blacksmithers have a little more leeway, too.But there is one thing that, according to Blizzard, will always keep weapons in one-hand status. Caster stats, according to both Drysc and Hortus, will mean that weapons will always stay one-hand. So feel free to do as much switching around as you want in terms of speed and melee damage, but there'll be no stacking of healing or spell damage bonuses (with Shamans or Death Knights). Which isn't really a big loss -- it means that Blizzard has much more leeway in creating healing and spell damage weapons than they do while making melee weapons. But it does mean that if you want to play around with weapon combos, you have to go melee -- healers and casters get to choose one and stick with it. Read | Permalink | Email this | Comments |
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Source: WoW Insider
Filed under: Hunter, Analysis / Opinion, PvP, Expansions, Wrath of the Lich King, (Hunter) Scattered ShotsScattered Shots is for hunters. 'Nuff said on that topic. The Freezing Trap David was stuck in last week also wore off a little bit, thanks to Daniel, permitting him to write once more without his fingers snapping off from the cold.In the wake of the recent confusion regarding Scare Beast, once again some hunters have gotten to complaining a lot about the state of their class. While on one hand, there are certainly problematic issues hunters are having, it's really not fair to say that the class is broken. It isn't -- being a hunter is more fun than its ever been, and it looks like this class will only get better in the future. Nonetheless, looking at the problems we do have might give us a clearer sense of where we're going in the future. With more and more information coming out about Wrath of the Lich King, and especially since Blizzard started asking for feedback from hunters, it's worthwhile to have a look at what holes do exist for our class, and how future changes might seek to plug them up.Continue reading Scattered Shots: Hunter problems and predictions Permalink | Email this | Comments |
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