Teleporting is great. It’s fun. You can zip around to different locations and it’s enjoyable for getaways. It can be done through millions of scientific theories, and can save someone’s life in an instant.
Teleporting is so cheap. It makes everything too easy and causes all drama and suspense to evaporate with how quickly someone can just zip to and from locations. It doesn’t make any logical sense and is the replacement of thinking through a problem.
Both of these statements are 100% FALSE! … No just kidding they’re true.
Teleporting has been both the best friend, and issue, to many people in the Roleplaying world. I would also include Fanfiction world as well, but those people control the entire story so it doesn’t really count if one person decides everything.
I myself don’t have anything against teleporting, and use it often. But those who do dislike it I completely understand why they do, and quite frankly I would too had the things that happened to them happen to me.
That is to say where people
~Teleport into a room blocked by unbreakable door # 1331313223dsfr2343Sasquash
~Teleport away from “SPECIAL BEAM CANNOOOOOOOOON!!!!!” just in time, thus making the attack useless
~Teleport billions of miles, or worlds, away easily to save the day
~And the list goes on.
If not used carefully, Teleporting can be SO broken. I mean, there isn’t a problem that can’t be solved when it comes to teleporting if it’s not kept on a leash. You can teleport to the cure for insert-disease-here. How did we know where to look? Uh… teleporting?
So what do we do? Well just like everything broken and untamed IT’S TIME TO BREAK (er… fix… wait) THIS STALION (forget I said fixed). SPIRIT WILL BE TAMED!
First off, it depends on how you’re using Teleporting. Now most people use it in the Sonic Fan Universe via Chaos Energy. Chaos Energy consumes you, and ports you to a different location via the Chaos Force. But just like how the Speed Force for Flash can cause someone’s time-travelling to be wonky, it can be done for teleporting as well.
If there are enough people with Chaos Energy in one area, then the energy should distort all teleporting. That doesn’t mean someone can’t teleport anymore, just means it can’t be long distances (you can have it all the way gone in many cases also).
This adds tension and responsibility to whoever’s using the teleporting, because IF they try to do it anyway, they’re risking
A. Being sent to the land of My Little Barney Tubbies (Or Hockey-Stick land as I call it) instead of where they wanted, thus making it hard to get back (we’ll get to that later)
or B. LOSING PARTS Of THEIR BODY. Or have them mutate. Chaos energy (or even other teleporting-energies) consuming them but being distorted would lead to teeth on the hands if there were still hands left. Or maybe it would drive people insane.
And you can have it so that people are purposely using their energy in a way so that others CAN’T teleport out, creating walls of distortion energy so people can’t escape. That’s what I do for the Identities. Why? They regenerate. So the mutation factor isn’t an issue. But if they can’t get out of the area, we have a new problem (in a good way of course). So HUZZAH!
Second (and all these can be hand in hand by the way), the energy isn’t going to be infinite. Now Chaos Energy is infinite, yes, but how much your body can handle is not. Again, the identities, FULL OF Chaos Energy, beaming with the stuff, but even Identities can only contain so much. So if one was to try to teleport too far, they use up the energy and go out like a flame in space.
Measure how much energy the character has left to show if their body could take the charge of energy to teleport with, and measure how much of the teleporting energy they have. Someone who just got beat up in a fight’s gonna be pretty tired. I doubt they’ll survive going to a different dimension with their own energy.
And if you’re using items and not your own energy, that can be limited too. Items only hold so much and need recharging, even Warp Rings need power to create dimension portals.
THIRD, what exactly ARE you teleporting? Remember, it consumes you and teleports you… but how do you know you’re not bringing a piece of rock along with you? The floor you stand on can come along for the ride if you’re not careful. This means that you can either have the character have a suit that controls where it goes, again Identity-route where the character practically IS the energy, or simply get good enough to only port yourself.
But wait… what about if you’re teleporting more than just you purposely? How do you get your friend across and he’s got ONE ARM? Or if it’s a bomb? What if there’s only half? (I would just pull out my magic coin, wish it gone and wish the wish whole… Half Magic Reference) THAT… is something that complicates things.
So there you go, teleporting and how to make it non-broken. Granted there will DEFINITELY other ways to do it, but this is just a few ways that should keep things fairly level for the time being. Hope that helped.
Got any ideas or opinions, leave them in the comments.
EAT PIE AND PROSPER
Teleporting is so cheap. It makes everything too easy and causes all drama and suspense to evaporate with how quickly someone can just zip to and from locations. It doesn’t make any logical sense and is the replacement of thinking through a problem.
Both of these statements are 100% FALSE! … No just kidding they’re true.
Teleporting has been both the best friend, and issue, to many people in the Roleplaying world. I would also include Fanfiction world as well, but those people control the entire story so it doesn’t really count if one person decides everything.
I myself don’t have anything against teleporting, and use it often. But those who do dislike it I completely understand why they do, and quite frankly I would too had the things that happened to them happen to me.
That is to say where people
~Teleport into a room blocked by unbreakable door # 1331313223dsfr2343Sasquash
~Teleport away from “SPECIAL BEAM CANNOOOOOOOOON!!!!!” just in time, thus making the attack useless
~Teleport billions of miles, or worlds, away easily to save the day
~And the list goes on.
If not used carefully, Teleporting can be SO broken. I mean, there isn’t a problem that can’t be solved when it comes to teleporting if it’s not kept on a leash. You can teleport to the cure for insert-disease-here. How did we know where to look? Uh… teleporting?
So what do we do? Well just like everything broken and untamed IT’S TIME TO BREAK (er… fix… wait) THIS STALION (forget I said fixed). SPIRIT WILL BE TAMED!
First off, it depends on how you’re using Teleporting. Now most people use it in the Sonic Fan Universe via Chaos Energy. Chaos Energy consumes you, and ports you to a different location via the Chaos Force. But just like how the Speed Force for Flash can cause someone’s time-travelling to be wonky, it can be done for teleporting as well.
If there are enough people with Chaos Energy in one area, then the energy should distort all teleporting. That doesn’t mean someone can’t teleport anymore, just means it can’t be long distances (you can have it all the way gone in many cases also).
This adds tension and responsibility to whoever’s using the teleporting, because IF they try to do it anyway, they’re risking
A. Being sent to the land of My Little Barney Tubbies (Or Hockey-Stick land as I call it) instead of where they wanted, thus making it hard to get back (we’ll get to that later)
or B. LOSING PARTS Of THEIR BODY. Or have them mutate. Chaos energy (or even other teleporting-energies) consuming them but being distorted would lead to teeth on the hands if there were still hands left. Or maybe it would drive people insane.
And you can have it so that people are purposely using their energy in a way so that others CAN’T teleport out, creating walls of distortion energy so people can’t escape. That’s what I do for the Identities. Why? They regenerate. So the mutation factor isn’t an issue. But if they can’t get out of the area, we have a new problem (in a good way of course). So HUZZAH!
Second (and all these can be hand in hand by the way), the energy isn’t going to be infinite. Now Chaos Energy is infinite, yes, but how much your body can handle is not. Again, the identities, FULL OF Chaos Energy, beaming with the stuff, but even Identities can only contain so much. So if one was to try to teleport too far, they use up the energy and go out like a flame in space.
Measure how much energy the character has left to show if their body could take the charge of energy to teleport with, and measure how much of the teleporting energy they have. Someone who just got beat up in a fight’s gonna be pretty tired. I doubt they’ll survive going to a different dimension with their own energy.
And if you’re using items and not your own energy, that can be limited too. Items only hold so much and need recharging, even Warp Rings need power to create dimension portals.
THIRD, what exactly ARE you teleporting? Remember, it consumes you and teleports you… but how do you know you’re not bringing a piece of rock along with you? The floor you stand on can come along for the ride if you’re not careful. This means that you can either have the character have a suit that controls where it goes, again Identity-route where the character practically IS the energy, or simply get good enough to only port yourself.
But wait… what about if you’re teleporting more than just you purposely? How do you get your friend across and he’s got ONE ARM? Or if it’s a bomb? What if there’s only half? (I would just pull out my magic coin, wish it gone and wish the wish whole… Half Magic Reference) THAT… is something that complicates things.
So there you go, teleporting and how to make it non-broken. Granted there will DEFINITELY other ways to do it, but this is just a few ways that should keep things fairly level for the time being. Hope that helped.
Got any ideas or opinions, leave them in the comments.
EAT PIE AND PROSPER
I had seen so many sites, about:
Bad Sonic Fan Characters
And there is so many critiques about EVERYTHING and EVERYONE designs of them.
So, I had come to this point of having 'good character'
No character isnt perfect.
If the owner loves it, that's all the matters.
You can have a detailed character, if you want so.
You can have simply character, if YOU want so.
There is only one think you must remember:
Make the character's design fitting in her/him personality and his/her story.
Thank you.
Have a good night, I'm off to sleep now. >8'I
Bad Sonic Fan Characters
And there is so many critiques about EVERYTHING and EVERYONE designs of them.
So, I had come to this point of having 'good character'
No character isnt perfect.
If the owner loves it, that's all the matters.
You can have a detailed character, if you want so.
You can have simply character, if YOU want so.
There is only one think you must remember:
Make the character's design fitting in her/him personality and his/her story.
Thank you.
Have a good night, I'm off to sleep now. >8'I
Ok, so I know a hedgehog whose life is dark... simple this story is about that hedgehog and their long, lost, forgotten life. How the good times turn to simply bad times. And that I know their life. How do I know this? I'm not a stalker nor a watch of life. This hedgehog is me... Shadey Grey the last dark user... the last hope of the planet Dark/Light. First off, dark users are like chaos users, they use dark power or darkness control and so do chaos users... they use chaos control. I never cared for anyone... not even you. Only that I lost my family... my friends... everyone I knew and loved. And I seeked revenge for them... only to find new friends. Friends that could handle my anger... I become calm for some time. Yet, I still kill people for my family and friends...for anything I can remember.
-Shadey Grey, writer.
(Thank-you for reading this intro, tell me if I should write this or not. I start next week. 1/12/12)
-Shadey Grey, writer.
(Thank-you for reading this intro, tell me if I should write this or not. I start next week. 1/12/12)
Name: Natsumi
Age: 16 1/2
Gender: female
Family: Mom, Dad, younger brother
Powers: none
Backstory: Natsumi lives a normal life. Her mom is an actress, and her dad works at a hospital. Her parents aren't home often. So she usually has to take care of her little bro.
They tend to argue alot....but that's what siblings do, right? She lives in a rural area, and her house is pretty big. In order to protect her brother, she's been specially trained in karate and Kung-Fu. But it's only used in emergencies. she's really shy, except around close friends. And isn't afraid to be aggressive.
Interesting information: she originally was made a "Regular Show" fan chara. And she still is. But she is also a fan chara in the Sonic world too. (but in regular show, she's 23) She was also named after a character in the
manga/anime series "Sgt. Frog"
Well, hope ya liked the article! ^^
Age: 16 1/2
Gender: female
Family: Mom, Dad, younger brother
Powers: none
Backstory: Natsumi lives a normal life. Her mom is an actress, and her dad works at a hospital. Her parents aren't home often. So she usually has to take care of her little bro.
They tend to argue alot....but that's what siblings do, right? She lives in a rural area, and her house is pretty big. In order to protect her brother, she's been specially trained in karate and Kung-Fu. But it's only used in emergencies. she's really shy, except around close friends. And isn't afraid to be aggressive.
Interesting information: she originally was made a "Regular Show" fan chara. And she still is. But she is also a fan chara in the Sonic world too. (but in regular show, she's 23) She was also named after a character in the
manga/anime series "Sgt. Frog"
Well, hope ya liked the article! ^^